![]() ![]() So campaign tracking will still be seen as an improvement for easier choosing/switching scenarios than replace full focusing campaign tracking app. Also I will still focus on the main function of being a companion app DURING a scenario and still improving this. So it will just take a while until GHS is capable of campaign tracking for FH as for other editions. Also I am unsure when I will start with add the campaign/party sheet especially for Frosthaven (still missing for CS). Since I am also using the detailed look to setup all rooms/sections with standee counts and special rules, this still will take a while. ![]() Where I got this information from other projects for other editions, this information is still lacking for Frosthaven and I am working myself through the scenario book to manually fill that information. Just mention, that I plan to implement basic campaign tracking into Gloomhaven Secretariat as for base GH, so mark scenarios as finished and build a scenario tree with unlocks and blocks. ![]() Remember that whatever is inside the spoiler tags will be completely dark so you should provide some sort of hint/indication before the tags like so:Īnd don't forget when talking about the locked advanced classes that you can also reference them by their numerical order inside the box. "Flairs" helps to categorize your post for easier browsing and searching. Follow the rules laid out in the content creator guidelines. In summary, do not link to products which use Gloomhaven assets without Cephalofair Games' permission. Violating posts or comments will be removed without warning.Īll user posts and comments are expected to follow reddiquette.įollow the third-party products rules outlined here. Unrelated posts low effort posts may be removed.įollow the spoiler rules. ![]() Posts should be discussion-oriented and related to Gloomhaven. In the process players will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make. Gloomhaven is a cooperative game of tactical combat, battling monsters and advancing a player's own individual goals in a persistent and changing world that is ideally played over many game sessions. ![]()
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